Technical Details
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Professional 3D Rendering
♦ Full OpenGL 1.1 ICD with 1.2 functional extensions
♦ Single-pass bump mapping and hardware 3D textures
♦ Gouraud shading
♦ Bilinear and trilinear MIP-mapping
♦ Alpha blending
♦ Fogging and depth cueing
♦ Anti-aliased lines and sorted polygons
♦ Scissoring and stippling
♦ Overlay and stencil buffers
♦ Z-buffering
Hardware Geometry Acceleration
♦ 100% OpenGL geometry pipeline
♦ Full geometry transform processing
♦ Full lighting calculations for 16 sources, including directional,
positional, and spot
Broadcast Video
♦ Bilinear scaling (up/down)
♦ YUV-RGB converter for video and textures
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