
■ Update the contents of a variable. Put the newly edited contents of
the variable on stack level 1 and press Q followed by the variable’s
menu key.
■ Purge a variable (name and contents) from memory. Recall the
name of the variable to the stack and then press PURG).
■ Purge a group of variables at once. Put a list (with C j- delimiters)
containing the unquoted names of the variables to be purged on
stack level 1, and press fj^fPURG ].
■ Include the name of a variable in an algebraic or program.
Assuming that the appropriate quote marks are already entered
(tick-marks for algebraics or guillemots for programs), press the
variable’s VAR menu key.
■ Switch to the HOME directory. Press (r»~HHOME).
■ Switch to the parent directory. Press OGD-
Example: Explore the use of the VAR menu using a variable named
OPTION containing 6.05.
Step 1: Create the variable, OPTION and display the VAR menu.
I EGnnil
6.05
fENTER) (3D © ©
OPTION (3) djo] (WR)
Step J: Rec
OPT 10
Step 3: Recall the name of the variable.
(33 0PT I 0 (ENTER)
again to confirm the change.
6.15 (5)0PT I 0
0 P T I 0
le.
1: 6.05
le.
2:
6.05
1 =
'OPTION'
EmEU^^
I to 6.15.
Recall the contents
3" 6.05
2: 'OPTION'
1:
6.15
5-12 Memory
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